When you run your app, Xcode installs it on the iOS Simulator (or on a real device if you specified a device as the active SDK) and launches it. Using the Hardware menu and your keyboard and mouse, the Simulator mimics most of what a user can do on a real device, albeit with some limitations. You may connect a real device to your Mac using a cable, or for iOS or tvOS apps, connect it over WiFi after you pair it with Xcode. For macOS apps, choose a scheme, then click the Run button in the toolbar. You can also run SwiftUI apps in the simulator or on a device using the controls in the preview.
When you run your app, Xcode installs it on the iOS Simulator (or on a real device if you specified a device as the active SDK) and launches it. Using the Hardware menu and your keyboard and mouse, the Simulator mimics most of what a user can do on a real device, albeit with some limitations.
Here's how to install the iOS simulator on your Mac: Download and install Xcode from the Mac App Store. This guide explains how you can install the iOS simulator on your Mac and use it for developing your app. It is not possible to install the iOS Simulator on any operating system except macOS; if you want to develop an app for iOS from a Windows machine then you will need to use a physical iOS device.
At first, the iPad Simulator looks like any iPad model would. If you were to click the Home button at the bottom center of the Simulator window once, you’d quit your app. The app would then appear on the Home screen with a standard blank icon. Click the blank icon once to launch the app again.
Any simulator worth its salt has to be able to duplicate the actions you’d expect from a real device. What is a horn bet in craps. The Xcode Simulator — no surprise here — can mimic a wide range of activities, all accessed from the Simulator Hardware menu. The Hardware menu items allow you to control various simulator behaviors, including: Webproxy.net.
Choose a device. Free mac games 2013. Switch the simulated device to an iPad, any model iPhone, or the Retina display found on iPhone 4, iPhone 4S, and fourth-generation iPod touch models.
Choose a version. Switch to a different version of iOS.
Rotate left. Choosing Hardware→Rotate Left rotates the Simulator to the left. If the Simulator is in Portrait view, it changes to Landscape view; if the Simulator is already in Landscape view, it changes to Portrait view.
Rotate right. Choosing Hardware→Rotate Right rotates the Simulator to the right. Again, if the Simulator is in Portrait view, it changes to Landscape view; if the Simulator is already in Landscape view, it changes to Portrait view.
Use a shake gesture. Choosing Hardware→Shake Gesture simulates shaking the device.
Go to the Home screen. Choosing Hardware→Home does the expected — you go to the Home screen.
Lock the Simulator (device). Choosing Hardware→Lock locks the Simulator, which then displays the Lock screen.
Send the running app low-memory warnings. Choosing Hardware→Simulate Memory Warning fakes out your app by sending it a (fake) low-memory warning.
Simulate the hardware keyboard. Choose Hardware→Simulate Hardware Keyboard to check out how your app functions when the device is connected to an optional physical keyboard dock or paired with a Bluetooth keyboard.
Choose an external display. To bring up another window that acts like an external display attached to the device, choose Hardware→TV Out and then choose 640 x 480, 1024 x 768, 1280 x 720 (720p), or 1920 x 1080 (1080p) for the window’s display resolution. Choose Hardware→TV Ou@→Disabled to close the external display window.